
Helis in Pursuit - Get the determined amount of helicopters engaged during a pursuit.
Cops in Pursuit - Get the determined amount of cops currently engaged during a pursuit. Carbon's Race Wars mode supports more than four players, but only in ProStreet fully working 8 player races appeared, and even then it was still absent from the PS2/Wii versions!
There were supposed to be 8-player races as seen on an NIS. An unused game mode, Multipoint, was cut during development. The bar for getting busted filled much quicker. There is a busted scene where the player slowly walks away from the cop (male model) and the cop chokes the player until he knees. Cop cars would explode if hit hard enough. The garage doors in the south section of Thrilltown had a different look. Traffic lights emitted a yellow caution light. The parking lot adjacent to the Point Camden police station was fenced off. A Power Company sign was removed from the final game. A yacht model could be seen sailing near the Grey Point coast, but is not present in the final game outside of its usage in Pursuit Breakers. The Robo's Health & Hip Hop Centres billboard had a different design. You can go to a car wash in Grey Point. Joyce's Pizza Fast Food restaurant was in-game before the Burger King.
A set of tollbooths at the entrance of Thrilltown in Point Camden was removed from the final game.A billboard advertising the fictional KNFS 101.9 radio station was cut.Rockport was instead called Rapid City.The prison in Camden previously had a brick wall and a securely placed fence that would prevent the player from driving through it.Tollbooths in the demo version featured barriers that would span both lanes of a road and raise at the beginning of a Tollbooth event.This demo features a build from earlier in development, likely from around July to August 2005.
A demo version of 2005's Need for Speed: Most Wanted was featured in the Official PlayStation 2 Magazine Europe Demo 65.